[Infographic] How to design a growth strategy for your app.

When devs create apps, it feels like that is the project. But once an app is built and released on an app store, it becomes obvious: creating the app was just the start of the journey.

Developers are makers. They solve pains, entertain, enlighten, and enhance productivity. Building an app can be an exhilarating experience and the joys of shipping can linger for… about ten seconds. Then comes the question, “I’ve built an app, now what?”

Now comes the really exciting (and scary) stuff: getting that app in front of users who will find it useful, and making sure they keep coming back to your app on a regular basis.


Building strategies for user acquisition and retention are the two major tasks for dev teams after they have built an app. Acquisition  is really about marketing (app store optimisation, paid & organic acquisition) and user retention is about marketing and the product working together (user experience, re-engagement and performance).

Analytics helps understand exactly what is happening and how to keep building traction. From there, new possibilities can emerge that will help you grow your user community even stronger and help you identify novel ideas that may offer you a winning edge.

Check out this  infographic based on on VisionMobile’s series of articles by Mark Boyd on:  User Acquisition , User Retention and Growth Analytics.

 

Built_an_app_Infographic (3)

 

Getting users to pay for things remains the biggest challenge for the app developer

More than half of mobile developers are living in “app poverty”: making less than $500 a month from their apps.

We’ve produced an infographic which looks at insights such as this from The Evolving State of Mobile Commerce, a report published by VisionMobile in collaboration with Braintree.

Here are some more of the insights that are featured in the infographic:

  • Half of M-commerce developers are using the App store
  • Operators are still bankers in the Middle East and Africa
  • Bitcoin is bigger in the Americas

The M-commerce Ecosystem

This is just a small sample of the insights contained in the report, if you’d like to know more, then take a look at The Evolving State of Mobile Commerce report.

Whatever happened to Operator Billing?

In 2003 Europe’s mobile operators launched Simpay, promising to let us buy flowers and concert tickets across Europe, with the price added to our mobile phone bill. By 2005 that had morphed into PayForIt, for UK operators only but with similar aspirations, and a similar lack of success. A decade later, mobile network operators are still being cut out of the payment loop, but not for lack of trying.

Operator billing should be the perfect m-commerce platform: Mobile operators store prepaid credit for 77% of their customers, according to the GSMA, and have credit agreements with the other 23%. They have experience dealing with critical systems, and real-time credit checking systems built to take huge loading, so they should be the obvious winners in the m-commerce business. As then-CEO of Vodafone Arun Sarin told the FT in 2007:

“The simple fact that we have the customer and billing relationship is a hugely powerful thing that nobody can take away from us … Whoever comes into the marketplace is going to have to work through us.”

Only they didn’t, and they don’t, and these days operator billing is a minority pastime everywhere – except Africa and the Middle East.

mobile commerce operators in Africa

The data comes from the VisionMobile Developer Economics survey, which reached more than 11,000 mobile developers at the start of 2016. Almost 2,000 of those developers are involved in m-commerce, but only 16% of those have integrated operator billing into their applications.

In Europe, where operators have perhaps tried the hardest to become the wallet of the future, that number drops to 12%, and in North America only 8% of m-commerce developers have bothered to work with the operator to handle billing. In 2010 Verizon launched its own payment service, based on the BilltoMobile platform, but BilltoMobile has been losing money ever since, and in May this year was purchased by UK payment processor Bango.

The argument against operator billing has always been that of interoperability – developers integrating with one mobile operator’s billing system would have to port their code to support another. That was the problem that Simpay, and PayforIt, were designed to solve, and they are far from alone in solving that.

The GSMA’a OneAPI started out as platform for interfacing with SMS Centres and network call management, but quickly focused into a cross-operator billing system to attract operators who proved reluctant to spend money implementing the whole standard. Even GSMA’s decision to host a OneAPI proxy (making it much easier for operators to integrate) wasn’t enough for the operators, and the standard now languishes as a vertical API within a handful of network operators.

In May 2016 yet another attempt was made, with nine of the largest mobile operators joining up to endorse the “Open API” from the TM Forum (an industry body with a decent history of setting architectural standards in infrastructure). This latest set of APIs covers a very wide remit, but includes much that the OneAPI set out to achieve including the resolution of billing events.

Other cross-operator alternatives, such as Telefónica’s BlueVia, have achieved some level of success, but it is probably too late for mobile operators to become the default billing platform they imagined that they would be. Only in the Middle East and Africa is mobile operator billing being used by a significant proportion of m-commerce developers; everywhere else that role is being filled by other players.

Just as Apple and Google provided operator-independent app stores, those companies provide the perfect alternative for developers looking to collect money. Billing through the app store itself, or via the electronic wallets run by Apple and Google, is increasingly popular – and both companies have extended the functionality in recent months.

Credit cards also remain popular. Most credit card processing is done via third-party companies, such as Braintree and Stripe, who compete to provide the best APIs and value-added services. Meanwhile various banking consortia are jumping into the frame, and Visa and MasterCard are funding various competitions intended to raise the profile of their own developer programs, and demonstrate their utility beyond basic transaction processing.

With such strong competition in place the opportunity for operators to step in and take the market is long gone, and developers won’t be easily wooed away from third-party providers. With a coordinated approach the operators certainly could have grabbed the market, but arrogance, lethargy – and the fear of creating an illegal cartel – prevented that future from happening.

The world of mobile commerce is evolving fast, and is only going to become more important as it grows and changes so rapidly, but mobile network operators will struggle to be more than a big player in it.

If you’d like to know more about which m-commerce platforms are gaining ground, or what developers are looking for in an m-commerce platform, then take a look at The evolving state of mobile commerce, a report published by VisionMobile in collaboration with Braintree.

The UK App Economy 2014

The UK has been quick in adopting smartphones, tablets and apps with smartphone penetration expected to reach 74% by the end of 2014. But beyond the benefits that one can derive from using apps, there are potentially much bigger benefits in creating apps, or creating an app industry for that matter.

We’re happy to present our new research report, charting the mobile app economy in the region, investigating revenues, jobs, the profile of the British app developer, and how the UK can provide better opportunities for developers (you can download the full report here).

06 UK App Economy

VisionMobile set out to assess the state of the UK app industry in 2014 and find out whether the UK is on the right track to becoming a vibrant and global hub for the app economy. Our findings are based on our Developer Economics survey series (our 7th edition reaching over 10,000 app developers) and a UK App Developer Census survey of over 300 developers across the country.

We estimate the UK app industry will exceed £4 billion in revenues in 2014 and will be growing at a CAGR of 38% between 2013 and 2015 and 22% between 2013 and 2025. The UK has approximately 8,000 companies that are directly involved in app development and approximately 380,000 jobs centred around the app economy. We expect that approximately 30,000 new jobs will be created in the in the next 12 months.

UK-mobile-app-jobs

Most of the UK app industry is concentrated around Greater London, which is home to 31% of UK app companies while the South East hosts another 24% of app companies. There are several app startup hubs located in Brighton, Cambridge, Birmingham, Bristol and Edinburgh, however these are much smaller in scale than London.

App-companies-in-UK
The UK is certainly among the top global tech hubs with several metrics indicating that it is in fact the biggest tech hub in Europe and most likely the second most important tech hub after the US. In 2013 the UK accounted for over a third of the total app revenues generated in EU28 and slightly less than a fifth of all app developers in the EU28.

The UK app economy attracts developers & designers across all ages, from teenagers to 65+ year olds, with 4% being 17 years old or younger. Female app developers or designers account for just 8% of the developer/designer population.

UK-mobile-developer-demographics
44% of app developers and designers in the UK generate most of their income from apps, while 22% generate no income from apps. These are most likely Hobbyists and Explorers for who app revenues is not the primary goal, or early stage startups that have yet to monetise their products. The average salary of developers and designers that generate all their income through apps is £47,000, which is well above UK average salaries.

83% of app developers and designers are self-taught and only 7% have attended a Bootcamp or other taught course. This indicates a gap in the market for affordable training for app developers.

Overall, app developers and designers are pleased with career prospects, flexibility, income and work life balance. But they are quite critical of the UK as a technology hub and the support it provides, highlighting gaps in training and mentoring, funding, industry presence and support, particularly outside of London.

The UK has gathered a lot of momentum in the past two years and the government has been visibly supportive of the startup economy, introducing several incentives and investment in infrastructure. However, there are several areas where more work needs to be done in order to sustain this momentum: continuing tax incentives, providing affordable training, even at an early age, cutting the red tape for fledging startups, educating entrepreneurs about funding resources and support schemes. Industry must also strengthen its support in these areas and confirm this support through developer events across the UK.

Looking for more insights? Download the full report for free!

Which apps make money?

[Which apps make money – and how? Andreas Pappas takes another look at the results of VisionMobile’s Developer Economics 2012 survey and comes up with interesting new insights on app monetisation: how does app revenue vary by app-category and by country? Is there a correlation between time spent developing an app and they money it makes?]

VisionMobile - which apps make money

In Developer Economics 2012 we discussed app revenues and how they vary across platforms. We found that overall, around half of all app developers that are interested in making money did not earn a sustaining income, i.e. they were below the “poverty line”, which we drew at $500 per month per app. Of course the real poverty line will vary widely across countries and regions: while $500 per month may not be enough for a San Francisco-based developer, it could be more than enough for a developer based in Bangalore where average living cost is less than a third, according to Numbeo. Continue reading Which apps make money?

Fashion Tech: how retailers are accelerating the app phenomenon

[Did you ever think that your mobile can be your remote control for shopping? It’s getting there. Guest author Zabetta Camilleri reviews how mobile apps are changing Fashion Retailing with brands such as Burberry, Forever21, Shopkick, Shopstyle, SalesGossip, Chanel,Tommy Hilfiger & Clotheshorse leading the way in mobile app innovation.]

There’s no doubt ‘Fashion Tech’ has become the latest buzzword in retail. The innovation we’ve seen in the Mobile apps space has already disrupted the age-old industry of fashion retail. Now we are witnessing some important trends that will continue to change the way we shop for fashion online as well as on the high street. Continue reading Fashion Tech: how retailers are accelerating the app phenomenon

Mobile platform wars: Winners and losers in 2012

[The game of ecosystems is in full bloom, with each player attempting to draw as many developers as possible around their platform. As we finally see some signs of consolidation, VisionMobile Senior Analyst Andreas Pappas, talks about the rules of engagement and identifies the winners and losers in this game of ecosystems in 2012. Also, we’re proud to introduce VisionMobile Visualisations – live, interactive graphs with tons of data from the Developer Economics 2012 research!]

Below, we’d like to present a very small sample of our newly-launched Visualisations, depicting how Intentshare varies by the platform developers choose. The sample contains just one variable – for more filters and full functionality, visit visualisations.visionmobile.com

INTENTSHARE INDEX
Percentage of developers planning to adopt each platform, irrespective of which platform they’re primarily using now.

The graph above is just a sample of what our new Visualisations can do – visit visualisations.visionmobile.com for full functionality. Just bear in mind that you need a minimum resolution of 1024 × 768 px to access.

Developer Economics 2012 (free copy available here, thanks to the sponsorship by BlueVia) confirmed that reach remains the strongest motive for platform selection, as indicated by 54% of developers. With Android and iOS accounting for 82% of total smartphone sales in Q1 2012, according to IDC, these two platforms can now guarantee near ubiquitous smartphone reach for developers using them. As a result, developers’ mindshare is being increasingly dominated by these two platforms: Android is being used by three-quarters of developers and iOS is being used by 66% of developers.

Continue reading Mobile platform wars: Winners and losers in 2012

Why some publishers are abandoning apps and betting on the Web

[Why are publishers abandoning apps and betting on the Web? VisionMobile Senior Analyst Andreas Pappas looks into the flight of magazine publishers from native iOS apps to web-based platforms]

The Story

When the iPad first appeared on the market, publishers immediately saw its potential as a media-consumption device. Indeed they were right: iPad (and tablet) users are more likely to buy content than smartphone users. What they were not right about though was that native apps were the right vehicle to break into this market. A number of high-profile publishers have been recently abandoning native apps in favour of the mobile web. Among these are the Financial Times which moved to mobile web last year and MIT Technology Review magazine which is migrating this year. These moves come after investing significant time & money in developing native apps, and seeing their high-expectations failing to materialise.

Continue reading Why some publishers are abandoning apps and betting on the Web

The Clash of Ecosystems & The life and death of mobile platforms

Presenting our new infographic – the Clash of Ecosystems. Android, iOS, Windows Phone, BlackBerry, bada and others are locked in a winner-takes-all battle – and everything revolves around an ecosystem. This infographic presents key figures for each of our competing platforms, smartphone penetration per region – but it also shows what happened to platforms that didn’t make it. Which platform has the largest sales base?  Which has the largest app store, with the most downloads? Check out the answers in the Clash of Ecosystems infographic – as well as the mural of dead (or dying) platforms, our Dead Platform Graveyard.

This infographic is based on the VisionMobile report “Clash of Ecosystems”, available for free download at www.visionmobile.com/Ecosystems

Feel free to copy the infographic and embed it in your website (embed codes below the infographic).

[Infographic] Clash of Ecosystems: The life and death of mobile platforms

Beyond Siri: the next frontier in User Interfaces

This infographic presents major findings from our latest report – Beyond Siri: the next frontier in User Interfaces is a critical analysis of the virtual assistants market.

Helped by Apple’s successful launch of its Siri technology in 2011, voice-activated mobile virtual assistants (VAs) have crossed the chasm into mass-market deployments. Apple’s product triggered a wave of both imitation and innovation in the last year, including tens of smartphone applications. This was only for starters. Developers, speech recognition and AI vendors, telcos and handset manufacturers are now all working on bringing the next-generation VA to life

Beyond Siri breaks down the virtual assistant market and showcases key players, Android vs. iOS downloads and revenues, as well as the evolution of VA technology from the phone assistant to the lifestyle buddy. This is still a market of high volumes of downloads, but low revenues. While Google’s Voice Search leads in terms of downloads, claiming a huge 86% of the market, it’s actually Voice Actions by Pannous who’s snatching most of the revenues – $655 USD in 2011. Android gets the lion’s share in terms of downloads, since 94% of all Virtual Assistant apps are downloaded on Android devices. However, it’s iOS that makes developers money – despite the fact that iOS only has 6% of VA apps downloads, it accounts for 86% of revenues!

Full report on Virtual Assistant market available at www.visionmobile.com/VA

Feel free to copy the infographic and embed it in your website (embed codes below the infographic).

Beyond Siri: the next frontier in User Interfaces